Math Based Rendering

Shores & Systems

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Details

Fly through twelve environments built from equations: six island morphologies (atoll, caldera, fjords, estuary, basalt terraces and crescent shoals) shaped by Gaussian envelopes and channel masks, and six fictional planetary systems on Keplerian orbits, from a coplanar clockwork to a barycentric binary and the moons of a ringed giant. Live sliders, equation panels, seeds, free flight and local exports. Runs offline.

Visual Before you run it: needs WebGL, can save files to your device.

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  • WebGL
  • 3D
  • Shaders
  • Mathematics
  • Terrain
  • Physics
  • Procedural Generation

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