Neural cells
Each grid location owns a continuous four-channel state. A shared 12→8→4 micro-network reads the cell, weighted neighbor aggregates, local texture, and cell-specific traits. Every directed neighbor edge has a real-valued signed weight; plastic presets update those weights locally while the world runs.
Learned weighted rule
Draw or choose an input/target pair, then train. The optimizer unrolls the same local 3×3 neural rule for several cellular steps and backpropagates through the whole trajectory. The learned object is therefore an iterative local physics, not a network that directly paints the final target.
Pointer controls
| Input | Action |
|---|
| Left drag | Paint the configured channel or layer |
| Right drag | Erase regardless of brush operation |
| Middle drag / Alt-drag | Pan the field |
| Wheel | Cursor-centered zoom |
| Hover | Move the live microscope probe |
Keyboard
Spaceplay / pauseNone tickRresetGtrain / stop1–4change viewCcycle channelPcontrols panelOinspectorHomefit viewFfullscreen?this help
Suggested experiment
Open Plastic Wiring, switch the view to Synapses, and select a bright cell. Increase local plasticity slowly while watching its eight directed weights diverge. Then switch to Learned rule → Translate East, train for a few hundred epochs, and inspect the learned signed 3×3 kernels.