Projects & Labs

Infernal Domain

One small world of lava, three ways: shape it, defend it, then both in one studio with four looks.

3 labs. Start with Infernal III.

Infernal III

Build one lava domain and then defend it: a Classic studio for shaping and a Mainline studio with layers, budgets, puzzles and three campaigns, each keeping its own draft. Four looks in Settings; World Zero, the original ember palette, is the default. Brushes, mirrors, stamps, save slots and share codes on a small purpose-built WebGL2 renderer.

  • Game Dev
  • Software

Infernal Forge

Raise a small world of obsidian, lava, spikes, ghosts and fire tile by tile with brushes, mirrors, layers and stamps, chase three rituals and a daily one, keep it in local slots and share it as a code, link, JSON or image. Software-rendered isometric 3D with nothing to load.

  • Game Dev

Infernal Siege

Build a volcanic fortress within a souls budget, then hold its heart through three deterministic missions as walls delay, lava slows, spikes shred and wraiths strike at range. The same editor as Infernal Forge; the combat runs on a fixed step, so a layout always plays out the same way.

  • Game Dev
  • Software