Mesh vs Shader Grid
Side-by-side of two ways to draw a hex grid in three.js: instanced meshes versus a single shader-drawn plane. Visual comparison only, no timings.
Compare mesh and shader rendering, then explore how hexagonal and square grids fit together.
3 labs. Start with Hex-Square Grid Alignment v2.
Side-by-side of two ways to draw a hex grid in three.js: instanced meshes versus a single shader-drawn plane. Visual comparison only, no timings.
Visualizes alignment between hex and square grid coordinate systems.
Compare hexagonal and square grids using drift, squash and chunk alignment modes.