Herbivores, Carnivores, Nutrivores
Three species with dual spiking-neuron brains alternate a feeding phase and a mating phase each generation; herbivores split at a score threshold; save or load DNA.
Herbivores, predators and nutrient cycles across four evolving ecosystems.
4 labs. Start with VibeEvo: The Infinite Cycle.
Three species with dual spiking-neuron brains alternate a feeding phase and a mating phase each generation; herbivores split at a score threshold; save or load DNA.
Spiking-net herbivores seek light while carnivores hunt them; each side evolves separately every generation. Set speed and population sizes, save or load the system.
Herbivores, nutrivores and carnivores with spiking nets compete in timed generations: herbivores clone by eating, nutrivores fertilize by touch, carnivores hunt.
Three-species ecosystem of herbivores, nutrivores and carnivores with small evolving brains in 30-second cycles; species leaderboard, speed control, forced evolution.